The hysteria over witches among the people of Salem swept the region like a disease in 1692.
As is the case in any tragic event, there are those who will use the circumstances to their advantage.
Under the veil of the witch-hunt lie other motivations; power, greed, revenge, and righteousness.
AFFLICTION is a game set in the hysteria of a witch-hunt.
Use your influence to whisper in the ear of the magistrate, judge, governor or minister to protect some and have others arrested.
Salem was a chance to gain property, exact revenge and prove one’s righteousness.
Affliction uses a low luck, highly interactive worker placement, engine building, engine disruption mechanic.
This is the one witch-hunting game without witches!
Game Contents:
- Esteemed Card
- Starter Colonist Cards
- Grievance Cards
- Four Markers
- Fear Tokens
- Faction Cards
- Reference Cards
- Colonist Cards
- Prominent Colonist Cards
- Influence Tokens
- Trigger Cards
- Accusation Tokens
- Messenger Pawns
Learn the Rules:
Rules (PDF, 6.1 M)
Reference (PDF, 7.9 M)
Ages: 12+ | Players: 2 - 4 | Playtime: 60 minutes