JavaScript seems to be disabled in your browser.
You must have JavaScript enabled in your browser to utilize the functionality of this website. Click here for instructions on enabling javascript in your browser.
In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory.
Colony includes 28 different building card types, of which only seven are used each game in addition to the fixed buildings that are used each time that you play.
Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). Learn
Ganymede is a development and tableau-building game in which players are corporations specialized in sending settlers to colonize the universe. To do so,
A two-player cooperative board game about discovery, survival, and the crushing loneliness of being the only two humans for lightyears. Far Away is a sandbox ... [More]
Product Description Darkrock Ventures is a worker placement board game about deep-space asteroid mining. Each player takes control of their own Asteroid Mining operation