Experiencing an original adventure inspired by the epic film, you’re dropped right into the middle of the highest stakes on the harsh desert planet of Arrakis.
Your own adventure on Dune
A Unique experience
Arrakis, the planet of spice and endless sand at the far end of the Imperium, is filled with intrigue, conflict, and war.
Discover your own path as the story branches and allows different groups to approach the game in unique ways.
Get involved
Take on the role of rebels who must solve a series of challenging encounters.
Develop your characters’ abilities using the experience you gain throughout the game.
Get involved in additional encounters and fulfill secret rebel tasks.
It’s like an RPG
Playing Dune: House Secrets is like playing an RPG without a game master.
This great story is full of interesting choices.
Discuss your next move with the other players and read the appropriate Encounter card to see what happens next.
Featuring the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
In this story-driven adventure game, players take on the roles of rebels who must solve a series of challenging missions with a finite amount of time and resources.
Players cooperatively make decisions on how to progress the story as they decide to explore different regions of the world, follow leads, leverage allies, and overcome opposition of all kinds.
During gameplay, players use a variety of physical and digital game components
— a deck of cards with essential clues and plot twists, a dozen physical handouts, and a dedicated website with additional resources
— to steer the narrative in fun and surprising directions for a truly immersive experience.
Beginning with an introductory prologue designed to get players acquainted with the massive Dune universe, the game then continues with three big adventures, each taking roughly two-to-three hours to play.
During each episode, players can earn experience points to level up their characters in between missions and unlock new options in future gameplay.
Each adventure can be played separately as standalone episodes, yet should players complete all three episodes, they will unravel a master game narrative with an epic climax and unforgettable resolution with lasting impact on the future two games in the trilogy.
Components:
- 1 Game board and 4 Character / Advocate boards
- 1 Skill stickers sheet
- 2 maps (Dune and Tel Gezer)
- 1 Encounter deck (72 cards) and 1 Asset deck (24 cards)
- 1 Prologue and 3 Chapter Introductions
- 1 Consequence marker and 1 Time marker
- 5 Consequence tokens and 27 Resource tokens
- 1 Rulebook.
Ages: 14+ | Players: 1 - 4 | Playtime: 120 - 180 minutes