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In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam.
In Village Rails, you will be criss-crossing the fields of England with railway lines, connecting villages together, and navigating the complex and ever-changing demands of rural communities. Connect stations and farmsteads to your local network while placing your railway signals and sidings ever so carefully. Meet the exacting standards of cantankerous locals planning strangely specific trips, and weigh their demands against your limited funding. There is much to balance in this tricky tableau-building card game of locomotives and local motives.
It's 1899 and the Union Pacific Express is headed north to deliver its payroll and forty-seven passengers. Suddenly the train is attacked by
Product Description New lands have opened up and the race is on to create the best network of rail and road lines through it.
Southern Rails is played on a map of the southeast United States and is similar in style to many of the stock-based, cube-rail games released
Product Description It is 1862 and the US Congress has decreed that a railroad be built that will span the continent - linking the east